Miniature War Gaming: Free Miniature Wargames Rules, Wargaming Resources, Miniature Wargames Terrain, Painting Advice

Monday, March 29, 2004

Handy Facts on Molds

Sculptor Joel Haas offers some handy facts on making molds for miniature wargames figures. He also has handy facts on sculpting epoxy. A few handy facts on moulds (or molds, in the USA) I used to make Room Temperature Vulcanizing rubber gravity casting molds. Properly made and used, I found them to be the practical equal of any Industrially Vulcanized spin casting molds. I started off using a Dow Corning product, but quickly changed over to using Silicone, Inc’s GI 311. The Silicones, Inc product is made only an hour and a half drive west of where I live and the company was small enough I could talk at length to knowledgeable people for advice on the product. Molds wear out. The rubber on your car tires (Industrially vulcanized rubber) wears out. The reason is the same—heat and friction. Over time, heat cooks the rubber to a crumbly state and the friction of the road or pulling a figure out of a mold, tears away the crumbly, cooked rubber and, eventually, a new mold must be made. A lot of factors can vary the length of time a mold remains usable—the type of rubber, the type of catalyst used to harden the rubber, the actual design of the mold, the casting temperature of the mold, and the skill of the caster. Some people use a vacuum flask to draw air bubbles out of the RTV mixture to keep air bubbles from being trapped against the master figure during mold making. If that happens, you can come up with a casting that has random “metal grapefruits” coming off its body. I never had a problem with that, and saved the cost of and hassle of a vacuum casting machine by simply brushing on a thin layer of RTV rubber and letting the thin layer next to the master cure before casting the rest of the rubber. Since RTV will stick to itself, this is not a problem. In fact, this is an advantage. If a mold tears, you can simply mix up a bit of RTV and use it to glue the mould back together; and, if there is an air bubble trapped in an inconvenient spot, you can simply mix a small amount and, suing a toothpick, fill in the air bubble hole. You can save even more money this way—I would chop up old molds and mix the small pieces into the backing layer to save on buying fresh mold rubber. Most RTVs offer a regular and an ultra fast cure catalyst. The regular cure needs 8 to 24 hours to set up. The fast cure can set up in as little as 5 minutes. I buy the regular cure stuff and just a small extra bottle of the ultra fast. The more catalyst added to mold rubber the quicker the mold will become brittle. The more catalyst added, the stiffer the rubber, too. Finally, the ultra fast cure is so fast that it almost guarantees air bubbles being trapped next to the master figure. I use the quick cure catalyst as a way of patching air bubbles in molds, or of making quick molds of dolls or armatures. Some companies sell a very high end RTV rubber with a platinum based catalyst curing agent. I use the regular tin based curing agent and have not really found that for drop casting figures on the kitchen stove top that the extra cost of a platinum cure mold was worth the money. I keep the completed molds in plastic bags, labeled with a felt tip pen because after you make more than about a dozen molds, they start to get hard to sort out, so it’s easiest to keep them each in their own bag. Joel Haas, sculptor 3215 Merriman Ave Raleigh, NC 27607 919-828-8836 studio 919-828-8829 home 919-754-9118 fax http://artistsregister.com/artists/NC4 or http://www.joelhaasstudio.com

 

Entry Permalink and Comments | Email this entry | List All Posts By Category

 

  Didn't find what you wanted? Try our exclusive Miniature Wargaming Search Engine.

Page 1 of 1 pages

Related Entries

Comments:

  • I made another test mold yesterday and used some talcum powder I had purchased a while ago. It worked better than the cream. I’ll have to give the vaseline a try. I use it sometimes for lubricating sculpting tools to keep the greenstuff from sticking.

    Posted by carpet cleaners on 08/19 at 07:32 AM | #

Post a Comment:

Name
Email
Location
URL

Smileys

Remember my personal information
Notify me of follow-up comments?

Submit the word you see below:


 

 

Poll #3:

Among the Following, Which is Your Favorite Period?

Cast your vote and then join the discussion to tell us why.

Shop Bestsellers In Science Fiction, Fantasy And Gaming


Free Wargames Rules By Category (1500 listed!)
18th Century| 19th Century| Aircraft| American Civil War| Ancients| Board Games| Colonials| Early 20th Century| Fantasy| Horror
| Medieval| Modern| Napoleonics| Naval| Pike and Shot| Role Playing Games| Science Fiction| Steampunk / VSF| Universal Rules Sets| WW I| WW II|

featured gallery shot

 

 

About the Miniature Wargaming Hobby

Miniature Wargaming is part of the "adventure games" hobby, which includes r ole p laying and board games. Wargamers recreate battles on the tabletop with toy soldiers, like a more complicated game of chess. Models range in height from 6mm to 28mm tall, with 15mm and 25mm being the most popular. There also is a growing interest in toy soldiers and military models, such as the 1/32 and 1/35 scale plastic soldiers from Conte, and Marx.

The most popular miniature wargames are fantasy and science fiction based, such as Warhammer, Warhammer 40K, Warmachine and The Lord of the Rings. World War II games such as Flames of War and Axis and Allies are new favorites. Other favorite historical periods include Napoleonics, the American Civil War, and ancients, such as Romans or Greeks. Other gamers enjoy miniature naval wargames, recreating battles like Trafalgar, Jutland and the Coral Sea.

Hobbyists research historical periods and paint their tiny soldiers in accurate uniforms. Others develop "historically realistic" rules sets or build scale battlefield terrain using model railroad techniques.

For pictures, visit the gallery.

Some of the bigger hobby companies are Games Workshop, which produces Warhammer, Wargames Foundry and Old Glory Miniatures. Wizards of the Coast produces several lines of pre-painted miniatures games, such as the Star Wars and Dungeons and Dragons miniatures games, and a historical game with pre-painted miniatures: The new Axis and Allies game. Wizkids produces a fantasy collectable miniatures game, such as the Mage Knight and Heroclick fantasy games, the science fiction games MechWarrior and Rocketmen, as well as the quasi-historical Pirates of the Spanish Main.

CONTACT
THE EDITOR

Get Campaign Gear!

Website design and Expression Engine Development by Reese

Engine Hosting

All Content Copyright 2004 - 2007 by Bogey Media

Legal


discount wargames miniatures image

Visit HobbyTron.com the coolest Hobby store

category archives

  Recent Forum Posts

Classifieds

monthly archives

list all posts by:

syndicate

Webrings

Visit These Fine Sites:

 

 

News Feeds