Chris Kemp offers Not Quite Mechanized, a free set of operational level WWII rules. With the great emphasis on skirmish rules these days, it's refreshing to see a set of large scale rules. Here's what Chris has to say on why he decided to write an operational level set:
The idea for NQM began in the 1980's when there was a dearth of fast games that allowed large multiplayer games to flow smoothly with a minimum of fuss. My experience of large cloth-model games at RMA Sandhurst with Dr Paddy Griffith and others, created a yearning to be able to re-create the vast sweep of those games, but with a far less intrusive umpire load. The players would be able to handle all the low-level combat themselves, leaving the umpire(s) free to concentrate on the high level decisions. Oh, and just to make it harder, the game had to be able to handle a couple of players wanting to have a knock-about on a Friday evening. Whether or not I succeeded, you can judge for yourself.
A new incredible free online strategy game! Players pilot a squad of up to 15 units and bring them to the victory. Build strategy with other players and rush to the enemy HQ. Already 500 daily players on the french version of this game (http//w-game.net). Will you show us how well you fight in the WAR4FUN version ?
- Tutorial for new players
- More than 28 different units models
- More than 15 different types of actions
- map of different land types, with relief, road, rivers, structures and fortifications
- Players grouped in companies
- max 15 active units by player
- events notification for each units
- players ranking
- units ranking (hall of fame) and personalising (text and image)
- game stats
- internal mailing
- rules online
- 2 map rendering templates
- 5 skin templates
- online map editor
- company module
- sound effects
- optionnal image pack
We got that. So does the mech. In fact, I’m adding stuff to the tech doc right now. I’ll be released in a month or so. Since the efficienct of the walking mechanism is one of the items that seperates this project as fact from fiction, I’d not be too suprised if it’s not swiss cheesed before it’s released.
Miniature Wargaming is part of the "adventure games" hobby, which includes r ole p laying and board games. Wargamers recreate battles on the tabletop with toy soldiers, like a more complicated game of chess. Models range in height from 6mm to 28mm tall, with 15mm and 25mm being the most popular. There also is a growing interest in toy soldiers and military models, such as the 1/32 and 1/35 scale plastic soldiers from Conte, and Marx.
The most popular miniature wargames are fantasy and science fiction based, such as Warhammer, Warhammer 40K, Warmachine and The Lord of the Rings. World War II games such as Flames of War and Axis and Allies are new favorites. Other favorite historical periods include Napoleonics, the American Civil War, and ancients, such as Romans or Greeks. Other gamers enjoy miniature naval wargames, recreating battles like Trafalgar, Jutland and the Coral Sea.
Hobbyists research historical periods and paint their tiny soldiers in accurate uniforms. Others develop "historically realistic" rules sets or build scale battlefield terrain using model railroad techniques.
For pictures, visit the gallery.
Some of the bigger hobby companies are Games Workshop, which produces Warhammer, Wargames Foundry and Old Glory Miniatures. Wizards of the Coast produces several lines of pre-painted miniatures games, such as the Star Wars and Dungeons and Dragons miniatures games, and a historical game with pre-painted miniatures: The new Axis and Allies game. Wizkids produces a fantasy collectable miniatures game, such as the Mage Knight and Heroclick fantasy games, the science fiction games MechWarrior and Rocketmen, as well as the quasi-historical Pirates of the Spanish Main.
A new incredible free online strategy game! Players pilot a squad of up to 15 units and bring them to the victory. Build strategy with other players and rush to the enemy HQ. Already 500 daily players on the french version of this game (http//w-game.net). Will you show us how well you fight in the WAR4FUN version ?
- Tutorial for new players
- More than 28 different units models
- More than 15 different types of actions
- map of different land types, with relief, road, rivers, structures and fortifications
- Players grouped in companies
- max 15 active units by player
- events notification for each units
- players ranking
- units ranking (hall of fame) and personalising (text and image)
- game stats
- internal mailing
- rules online
- 2 map rendering templates
- 5 skin templates
- online map editor
- company module
- sound effects
- optionnal image pack
Posted by Mediateur on 11/01 at 12:57 PM | #
We got that. So does the mech. In fact, I’m adding stuff to the tech doc right now. I’ll be released in a month or so. Since the efficienct of the walking mechanism is one of the items that seperates this project as fact from fiction, I’d not be too suprised if it’s not swiss cheesed before it’s released.
Posted by application outsourcing on 06/30 at 02:29 AM | #