Miniature War Gaming: Free Miniature Wargames Rules, Wargaming Resources, Miniature Wargames Terrain, Painting Advice

Wednesday, January 25, 2012

Close Action Squad Level Rules

Rules WWIRules WWII

Close Action is a set of free wargames rules for WWI and WWII:

This is a set of rules for playing simple squad level wargames set in WW1 or WW2. Each figure in the game represents one actual man. One inch represents 4 yards of actual distance, or roughly 50 yards to the foot. This is roughly true scale for 15mm figures, or half scale for 20-28mm figures. One turn represents a “pretty darn short” amount of time. You may play the game equally well with 15mm-28mm figures. The rules do not include any heavy weapons such as artillery or armor; they are meant for infantry-only games. You should mount your figures individually. All dice used are six-sided

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Wednesday, September 28, 2011

1418: Vistula, Verdun, Versailles

Rules WWI

Although I’m a bit confused about the 1418 part of the title, 1418: Vistula, Verdun, Versailles is a set of free wargames rules for playing the first World War in 2mm scale.

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Friday, April 01, 2011

Pz8 Coastal Rules

Rules WWIRules WWII

Pz8 is a series of two-page wargames rules. Among them are is a set of free wargames rules for coastal actions.

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Saturday, November 20, 2010

Memoir ‘14 Rules

Rules WWI

Here’s a set of rules for Memoir ‘14, a World War Variant of Memoir ‘44. I rather think the great war would work better with this rules set than WWII.

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Saturday, March 06, 2010

PZ8 Rules Collection

Rules AircraftRules ModernRules NavalRules WWI

The PZ8 rules sets have been listed on this site at various times. Now they’re all available as a single collection.

The rules are all just two pages long, and cover:

- Pz8 WW2,
- Pz8 1950-75,
- Pz8 Sci-Fi,
- Pz8 WW2 Divisional,
- Pz8 1939/41 Naval,
- Pz8 1935/65 Aerial,
- Pz8 WW2 Coastal (new!)

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Monday, October 05, 2009

Dogfight WWI Air Combat Rules

Rules AircraftRules WWI

Dogfight! is a set of free wargames rules from Don Gelwwe. The rules have a bit of a different flavor from most of the genre. Don writes:

These rules are an attempt to create for players a different experience in gaming WW1 aerial combat. They are meant to confront players with broader tactical decisions that reach beyond the immediate specific-maneuver-choices of a moment within a battle to deal with what is (or will be) happening within the scope of the engagement as a whole. The demands placed on players emphasize these larger decision-making aspects of a pilot’s energies rather than the common, traditional focus on flying of most other rules. By removing the need for the player to micro-manage the piloting of the aircraft (these rules assume that the little fellow in the model already knows how to do that…), gametime can be devoted to deciding what to do rather than how. Instead of choosing which specific maneuver to use to position one’s aircraft in a particular way, players will choose amongst tactical objectives (such as “attack that enemy” or “be over there”) and then decide on the risk-level undertaken to achieve that goal. The success of an effort (attack, defense, movement, observation, etc…) is determined by dice rolls that are influenced by the pilot / aircraft quality as well as the level of risk (which reflects the difficulty of the task attempted).

You also can discuss the rules in the forums here.

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Monday, March 16, 2009

Air War 1917

Rules AircraftRules WWI

Air War 1917 is a barebones—and free—version of Wessex Games’ AirWar: 1918 biplane combat rules.

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Tuesday, December 09, 2008

Great War Spearhead Scenario Generation System

Rules WWI

If you’re out of game ideas, here’s a scenario generator for Spearhead: Great War.

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Friday, November 28, 2008

Crimson Eagles

Rules AircraftRules WWIRules WWII

Crimson Eagles is a set of aircraft rules that combines FASA’s Crimson Skies (which themselves were based on a Renegade Legion space combat system) and the 3D mechanics of Blue Max/Canvas Eagles. Unfortunately, to get these you have to join YAYG (Yet Another Yahoo Group—and one of those that require you to write an essay explaining your motives, to boot).

FASA, BTW, stands for Freedonian Aeronautics and Space Administration, a nod to the Marx Brothers’ Duck Soup movie.

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Thursday, May 01, 2008

Trench Raider WWI Rules

Rules WWI

Trench Raider is a set of free wargames rules for game set in the trenches of the Great War.

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Poll #3:

Among the Following, Which is Your Favorite Period?

Cast your vote and then join the discussion to tell us why.

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About the Miniature Wargaming Hobby

Miniature Wargaming is part of the "adventure games" hobby, which includes r ole p laying and board games. Wargamers recreate battles on the tabletop with toy soldiers, like a more complicated game of chess. Models range in height from 6mm to 28mm tall, with 15mm and 25mm being the most popular. There also is a growing interest in toy soldiers and military models, such as the 1/32 and 1/35 scale plastic soldiers from Conte, and Marx.

The most popular miniature wargames are fantasy and science fiction based, such as Warhammer, Warhammer 40K, Warmachine and The Lord of the Rings. World War II games such as Flames of War and Axis and Allies are new favorites. Other favorite historical periods include Napoleonics, the American Civil War, and ancients, such as Romans or Greeks. Other gamers enjoy miniature naval wargames, recreating battles like Trafalgar, Jutland and the Coral Sea.

Hobbyists research historical periods and paint their tiny soldiers in accurate uniforms. Others develop "historically realistic" rules sets or build scale battlefield terrain using model railroad techniques.

For pictures, visit the gallery.

Some of the bigger hobby companies are Games Workshop, which produces Warhammer, Wargames Foundry and Old Glory Miniatures. Wizards of the Coast produces several lines of pre-painted miniatures games, such as the Star Wars and Dungeons and Dragons miniatures games, and a historical game with pre-painted miniatures: The new Axis and Allies game. Wizkids produces a fantasy collectable miniatures game, such as the Mage Knight and Heroclick fantasy games, the science fiction games MechWarrior and Rocketmen, as well as the quasi-historical Pirates of the Spanish Main.

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