Miniature War Gaming: Free Miniature Wargames Rules, Wargaming Resources, Miniature Wargames Terrain, Painting Advice

Monday, May 30, 2005

Arcane Warfare Ancients Rules

Rules AncientsRules Medieval

Arcane Warfare is a set of fastplay rules for ancient and medieval warfare.

 

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Tuesday, April 26, 2005

Lego Knights

Rules Medieval

Gurth offers a set of free wargames rules for using those Lego figures that your kids (or maybe you!!) have hidden under the bed.

When my kids go off to college, I’m going to have the biggest collection of Legos any middle-aged man has ever had.

 

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Thursday, March 24, 2005

Wars of The Roses Rules

Rules Medieval

Andy Watkins offers a set of skirmish rules for the Wars of the Roses. Watkins writes:

25mm Skirmish wargaming with Wars of the Roses figures was one of the first Skirmish games I ever played about 20 years ago. To be honest I haven’t played much for quite a while. The rules I used were a bit cumbersome, I’ve upgraded now to a home grown set that owe more to my Pirate rules than anything else. Though there is still a touch of influence from Retinue, the best of the commercial Wars Of The Roses rules.

 

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Friday, February 25, 2005

Dueling Nobles

Rules Medieval

For a break from your regular miniatures games, try Dueling Nobles, a card game played with an ordinary deck. Designer Jesse Carlucci writes:

Dueling Nobles is a unique and strategic card game that contains far more depth than the standard gambling games typically played with 52 card playing
decks. Jacks, Queens, and Kings are your prized fighters as they challenge your opponent’s nobles to sword duels in an effort to eliminate them from the
game.

 

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Friday, February 18, 2005

Danegeld and Dragonships

Rules Medieval

From the NeoStalinist Wargames Collective (great name, that) comes Danegeld and Dragonships, a set of free wargames rules for playing miniatures games set in the Dark Ages, with battles between Vikings and Anglo Saxons.

 

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Monday, February 14, 2005

Dark Age Infantry Slog

Rules Medieval

The Dark Ages Infantry slog, by Andy Callan, originally appeared in Miniature Wargames #7, back in 1983. Now they’re available here.

It’s an interesting system. Callan writes:

As for the battle itself, I decided that the armies weren’t going to be capable of much tactical manouvre, so this meant that I would have to find some other focus for the wargamers attention (since tactical manoeuvre is at the heart of most conventional games). I therefore decided that, in keeping with the spirit of the period, it would be LEADERSHIP rather than GENERALSHIP that would be the central factor. The player would have to LEAD his army to victory, rather than just issue orders. Accordingly he would need to be involved in forming up the army, and ‘psyching up’ the warriors for the fight, as well as getting stuck in and setting a good example for his men when it came to the crunch. All this was allowed for by giving each leader a number of ‘Leadership Points’ (LP’s) which he can use, each turn, in various ways.

Each group of warriors carries three separate ratings:

1) AGGRESSION: a measure of their enthusiasm for the fight and blood lust! Ranging from 1 (craven) to 8 (psychopathic).

2) FORMATION: a measure of orderliness and density of the ranks. Ranging from 1 (chaotic mob) to 8 (shield wall).

These first two are capable of adjustment by use of Leadership Points, which is not true of:

3) STRENGTH: an amalgam of numerical strength, physical freshness (yes, I know Vikings didn’t use underarm deodorants!) and military efficiency. The rating established at the start of the game can only decline as the battle progresses.

But the best way to describe these rules is actually to print them in full, together with some explanatory notes. The game mechanisms, which include elements of whist, poker and playground games, are unconventional, but the intention was not to be obscure for obscurity’s sake. Its just that these simple mechanisms seemed to me the best way to create a game which (to quote Ian Greenwood, whose passion for Anglo-Saxon warfare is second to none) ‘wouldn’t offend the sensibilities of Viking or Anglo-Saxon devotees who like their games to look and feel like the real thing ... (and in which) ... the player himself, in the role of leader, could win or lose battles according to his ability to bluff, counter-bluff or pre-empt his opponent’.

 

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Saturday, January 22, 2005

Lord Merlin’s Rules of Engagement

Rules Medieval

Lord Merlin’s Rules of Engagement is a set of free wargames rules for medieval style wargames. What makes these unique is that they are designed for large scale (70mm) figures. Despite the “Lord Merlin” monicker, there doesn’t seem to be a fantasy component here.

 

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Wednesday, January 19, 2005

Paper Medieval Figures and Battle Game

Paper Figs TerrainRules Medieval

Here’s a special find. Fabrizio Prudenziati has posted a set of gorgeous paper medievel figure, rules and a playing board for recreating the battle of Calenzano.

 

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Wednesday, January 05, 2005

1066 Campaign

Rules Medieval

While nearly every educated person has heard of the Battle of Hastings, not as many know that it was the third of three decisive battles fought in a period of four weeks:; the others were Gate Fulford and Stamford Bridge. Had things gone differently, Hastings could have been fought between Harald of Norway and William the Conqueror. At any rate, this page has some good background and campaign notes for this critical period.

 

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Thursday, November 11, 2004

Monjoie Dark Ages Rules

Rules Medieval

Monjoie is a set of free wargames rules from Oculus for replaying the "Song of Roland." Oculus writes:

The Monjoie! rules were developed for a participation game at the Jersey Wargames Society Siege 1999 weekend.  They are intended to allow the players to take the part of Roland and his men fighting a desperate rearguard action.  The rules emulate the style of the Song of Roland with the focus being on the key characters rather than the rank and file men.  Each player takes the part of one or two of the heroes and the umpire of the waves of Saracens.

Players should bear in mind that the Song of Roland was essentially early Medieval propaganda.  The Song bears little resemblance to the historic encounter at Rencevals.  However, the game is intended to simulate the action as it would have been imagined by those hearing the Song before a battle or to encourage them to go on crusade. Accordingly a certain willing suspension of disbelief is required!

 

 

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Poll #1:

In addition to miniature wargaming, do you also play paper and pencil role playing games (RPGs)

Cast your vote and then join the discussion to tell us why.

featured gallery shot

 

 

About the Miniature Wargaming Hobby

Miniature Wargaming is part of the "adventure games" hobby, which includes r ole p laying and board games. Wargamers recreate battles on the tabletop with toy soldiers, like a more complicated game of chess. Models range in height from 6mm to 28mm tall, with 15mm and 25mm being the most popular. There also is a growing interest in toy soldiers and military models, such as the 1/32 and 1/35 scale plastic soldiers from Conte, and Marx.

The most popular miniature wargames are fantasy and science fiction based, such as Warhammer, Warhammer 40K, Warmachine and The Lord of the Rings. World War II games such as Flames of War and Axis and Allies are new favorites. Other favorite historical periods include Napoleonics, the American Civil War, and ancients, such as Romans or Greeks. Other gamers enjoy miniature naval wargames, recreating battles like Trafalgar, Jutland and the Coral Sea.

Hobbyists research historical periods and paint their tiny soldiers in accurate uniforms. Others develop "historically realistic" rules sets or build scale battlefield terrain using model railroad techniques.

For pictures, visit the gallery.

Some of the bigger hobby companies are Games Workshop, which produces Warhammer, Wargames Foundry and Old Glory Miniatures. Wizards of the Coast produces several lines of pre-painted miniatures games, such as the Star Wars and Dungeons and Dragons miniatures games, and a historical game with pre-painted miniatures: The new Axis and Allies game. Wizkids produces a fantasy collectable miniatures game, such as the Mage Knight and Heroclick fantasy games, the science fiction games MechWarrior and Rocketmen, as well as the quasi-historical Pirates of the Spanish Main.

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