The Battle of Legnano is a complete print-and-play wargame for the medieval battle of Legano in 1176. In that battle the forces of the Holy Roman Empire, led by emperor Frederick Barbarossa met the Lombard League.
designed for fairly large-scale skirmishes; up to about 80 men a player. They will do for many periods or settings, so long as troops can be classed into three distinct broad categories of quality. The rules emphasise the importance of sticking together for mutual protection and the value of weapons with longer reach: spearmen can fight in two ranks, pikemen in three. Men in the second rank with javelins can support.
The rules recognise two ways in which figures may be combined, Contingents and Groups. Contingents are real units (e.g. a Contingent of 15 archers from Berwick under their bill-armed vintnar) and are used for organisational and morale purposes in these rules. A good size for a contingent is 32 points. Groups are temporary (sometimes fleeting) arrangements of men occurring in combat situations. Hand-to-hand combat is fought between Groups (which may be as small as one man each) and casualties occur almost at random within the Group
John Kelly offers Warcometh, a set of medieval and fantasy rules oriented toward 15mm figures. He writes:
These rules are meant to be a fun, non-fiddly, fast playing set. Movement procedures have been simplified (no wheeling measurements for example) & morale has been incorporated into the other rule systems. The emphasis of these rules is primarily on command & the difficulty of controlling troops in battle. Players may use any mounting system & any figure size that they like. The mounting system that is assumed by the fantasy rules has infantry on bases that are 40mm wide by 20mm deep. Cavalry, Chariots, Monsters, artillery, & machines are on bases that are 20mm wide by 40mm deep. The number of figures per stand is not important. This system is the same as used by Warmaster. I also play these using my 15 mm historical figures that are mounted to DBM standards. Each
stand should have a width of 40 mm with a depth of 15 mm to 40 mm as required by the figures. This basing system will make cavalry a little less powerful & is preferable for historical scenarios.
I have chosen to place the historical version of these rules in the late European Medieval period. This is the final time period before gunpowder became a dominant factor on the battlefield, though it was already important in siege warfare. While there were numerous conflicts during the period covered by these
rules, some of the best known are: the Crusades, the Baron’s War, the Welsh Wars, the Scottish Wars, the Hundred Years War, the Hussite Wars, & the Wars of the Roses. The fantasy universe that the rules are targeted toward is the Warmaster world created by Games Workshop.
Minimal Melee Combat is a set of free wargames rules for ancient and fantasy man-to-man combat. The author writes:
From Gladiorial contests to Medieval knights duking it out, man-to-man combat with swords and shields had been the primary form of combat for a thousand years. The advent of fantasy role playing games and the Society for Creative Anachronism (SCA) has made it popular in the gaming hobby.
Minimal Melee Combat is a simple game designed to create a feeling for combat between to combatants armed with swords. It is not designed to be an accurate simulation and make no attempts at this. It is a quick and easy game of simple hack ‘n slash.
Put your armor on, pick up your sword and shield, and enter the fray.
Miniature Wargaming is part of the "adventure games" hobby, which includes r ole p laying and board games. Wargamers recreate battles on the tabletop with toy soldiers, like a more complicated game of chess. Models range in height from 6mm to 28mm tall, with 15mm and 25mm being the most popular. There also is a growing interest in toy soldiers and military models, such as the 1/32 and 1/35 scale plastic soldiers from Conte, and Marx.
The most popular miniature wargames are fantasy and science fiction based, such as Warhammer, Warhammer 40K, Warmachine and The Lord of the Rings. World War II games such as Flames of War and Axis and Allies are new favorites. Other favorite historical periods include Napoleonics, the American Civil War, and ancients, such as Romans or Greeks. Other gamers enjoy miniature naval wargames, recreating battles like Trafalgar, Jutland and the Coral Sea.
Hobbyists research historical periods and paint their tiny soldiers in accurate uniforms. Others develop "historically realistic" rules sets or build scale battlefield terrain using model railroad techniques.
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Some of the bigger hobby companies are Games Workshop, which produces Warhammer, Wargames Foundry and Old Glory Miniatures. Wizards of the Coast produces several lines of pre-painted miniatures games, such as the Star Wars and Dungeons and Dragons miniatures games, and a historical game with pre-painted miniatures: The new Axis and Allies game. Wizkids produces a fantasy collectable miniatures game, such as the Mage Knight and Heroclick fantasy games, the science fiction games MechWarrior and Rocketmen, as well as the quasi-historical Pirates of the Spanish Main.