Miniature War Gaming: Free Miniature Wargames Rules, Wargaming Resources, Miniature Wargames Terrain, Painting Advice

Tuesday, December 06, 2011

Combat Command Civil War: Blackburn’s Ford

Rules ACW

Combat Command Civil War: Blackburn’s Ford is both a set of free wargames rules and a scenario for playing battles in the American Civil War.

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Monday, December 05, 2011

Gettysburg At The Gallop

Rules ACW

From Baccus Miniatures comes Gettysburg At The Gallop, a set of free wargames rules for the American Civil War in 6mm.

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Sunday, December 04, 2011

Command Combat Civil War: Bull Run

Rules ACW

Command Combat Civil War: Bull Run is both a rules set and a scenario for playing the American Civil War.

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Tuesday, October 04, 2011

North and South Kings of War ACW Supplement

Rules ACWRules Horror

North and South is a fan supplement for Kings of War, Mantic Games’ free fantasy rules. The rules cover both regular American Civil War games and the ACW with Zombies.

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Monday, July 25, 2011

Battle for The Bliss Farm ACW Rules

Rules ACW

Battle for the Bliss Farm is a scenario and set of free wargames rules for the American Civil War.

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Monday, June 27, 2011

Capitan American Civil War

Rules ACW

Capitan Games offers its take on the American Civil War.

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Wednesday, February 23, 2011

De Bellis Americanus Civilis

DBA / DBMRules ACW

De Bellis Americanus Civilis is a variant of the ancients game DBA.

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Friday, December 10, 2010

Fields of Blue and Grey American Civil War Rules

Rules ACW

Fields of Blue and Grey is a set of free wargames rules for the American Civil War. The author writes:

These rules came out of a vague sense of dissatisfaction with historical wargame rules in general. While researching historical battle reports I continuously came across the situation that the side that kept its reserve uncommitted the longest usually held a great advantage. Unfortunately, this is the opposite of how wargames work. Usually, anyone who keeps a reserve is a fool, because your opponent, with all his troops in line, beats you piecemeal

So I set about trying to create a set of rules to fix this problem, and reward those who kept a reserve. The rules grew and became more and more grand tactical in concept as I added new ideas. While perhaps not unique, these rules should generate a game different from most you’ve played. The different modules, Volume of Fire, Zone of Observation, Officer Ability and others, were created independent of each other for other rule sets, but when I started putting them together in this one, they blended far better than I could have expected. For instance, things like the Grand Tactical Movement plus Zone of Observation went together to create a fog of war effect that mimics hidden movement. In fact, on the tabletop, the location of enemy figures out of sight of any friendly troops should be considered merely their last reported position.

To sum up, these rules are meant to be more than just a collection of game mechanics to play a game, and are actually an attempt to recreate what might be happening on a battlefield. They can only succeed in a limited fashion, but keeping this in mind might help when trying to figure out how a rule is meant to work. Ground scale is 1 inch = approx 50 yards and the players are meant to be divisional and corp commanders, not brigadiers.

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Tuesday, September 21, 2010

Then Holler! Tactical Miniatures Rules For The Civil War

Rules ACW

Then Holler is a new set of free wargames rules for game set in the American Civil War.

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Monday, September 06, 2010

DBA Rules for 19th Century

DBA / DBMRules 19th CRules ACWRules Napoleonics

From Vae Victis magazine, a DBA variant for the Napoleonic, Mexican-American, American Civil War and Franco-Prussian conflicts.

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Among the Following, Which is Your Favorite Period?

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About the Miniature Wargaming Hobby

Miniature Wargaming is part of the "adventure games" hobby, which includes r ole p laying and board games. Wargamers recreate battles on the tabletop with toy soldiers, like a more complicated game of chess. Models range in height from 6mm to 28mm tall, with 15mm and 25mm being the most popular. There also is a growing interest in toy soldiers and military models, such as the 1/32 and 1/35 scale plastic soldiers from Conte, and Marx.

The most popular miniature wargames are fantasy and science fiction based, such as Warhammer, Warhammer 40K, Warmachine and The Lord of the Rings. World War II games such as Flames of War and Axis and Allies are new favorites. Other favorite historical periods include Napoleonics, the American Civil War, and ancients, such as Romans or Greeks. Other gamers enjoy miniature naval wargames, recreating battles like Trafalgar, Jutland and the Coral Sea.

Hobbyists research historical periods and paint their tiny soldiers in accurate uniforms. Others develop "historically realistic" rules sets or build scale battlefield terrain using model railroad techniques.

For pictures, visit the gallery.

Some of the bigger hobby companies are Games Workshop, which produces Warhammer, Wargames Foundry and Old Glory Miniatures. Wizards of the Coast produces several lines of pre-painted miniatures games, such as the Star Wars and Dungeons and Dragons miniatures games, and a historical game with pre-painted miniatures: The new Axis and Allies game. Wizkids produces a fantasy collectable miniatures game, such as the Mage Knight and Heroclick fantasy games, the science fiction games MechWarrior and Rocketmen, as well as the quasi-historical Pirates of the Spanish Main.

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