ASP Games offers Into Glory Ride, a set of free wargames rules for replaying the battles of the Marlburian, Napoleonic, American War of Independence, American Civil War, Franco Prussian and Colonial eras. They are designed to be used with any scale.
I like and play Warhammer Historicals’ Legends of the Old West. It’s got a nice feel without being overly complicated. Warhammer Historicals has promised to release rules supplements on a regular basis, the first of which is a new character type, The Hanging Judge.
Years ago in England, men such as H. G. Wells and Don Featherstone wrote rules for fast-moving, fun wargames with toy soldiers (military miniatures). They were eventually eclipsed by players who wanted more sophistication and realism in their games. Unfortunately this led to tedious gaming sessions that were as enjoyable as calculating one’s income taxes. The rules here are a return to the simple game, using playing cards instead of dice, a new way of resolving combat, and individual figures rather than groups of men on stands. They work for any number of toy soldiers and are fine for solitaire games.
I agree with his sentiments exactly, and as I get older, my tastes move away from simulations and more to games with the right “feel.”
Mackenzie Norman offers “Black Hat, White Hat”, a set of miniatures skirmish rules for games set in the Wild West. Adding some flavor to the game is the playing card based action system.
Full Sail is an “age of fighting sail” variant of the Full Thrust starship rules. The one plane vector movement and area damage of the Full Thrust game seems perfect for Napoleonic naval games. It also offers something else to do with those WizKids Pirates collectable ship models.
The Staines Gamers offer a set of rules for the Charge of the Light Brigade that has to be among the most unique I have seen. During play, players are dealt cards with lines from Tennyson’s poem written on them. The cards are used to produce various game effects. Here are a few examples:
1.
1.1 Half a league, Advance ½ league
1.2 half a league, Advance ½ league
1.3 Half a league onward, Advance 1 league
1.4 All in the valley of Death All Advance ½ league
And
Cannon to right of them, Place Right hand Cannon x @
3.2 Cannon to left of them, Place Left hand Cannon x @
3.3 Cannon in front of them Place Frontal Cannon x @
3.4 Volley’d and thunder’d; Fire Artillery on All x
Phil Johnson and Les Benoot offer a pdf download of fog of war rules for the horse and musket era. These are a generic add on for other horse and musket rules sets, and are intended to reflect the problems offered by visibility and scouting on command control.
Cold Steel is a set of free wargames rules for the period 1690 to 1950 offered by Historic Enterprises. The first release offers the basic rules, plus specific addendums for the Wars of Napoleon and the War of 1812. The nice thing about the rules is that they offer a flexible scale system, with each figure representing between 5 and 60 men. This should allow you to fight a wide variety of battles with the same rules set.
Miniature Wargaming is part of the "adventure games" hobby, which includes r ole p laying and board games. Wargamers recreate battles on the tabletop with toy soldiers, like a more complicated game of chess. Models range in height from 6mm to 28mm tall, with 15mm and 25mm being the most popular. There also is a growing interest in toy soldiers and military models, such as the 1/32 and 1/35 scale plastic soldiers from Conte, and Marx.
The most popular miniature wargames are fantasy and science fiction based, such as Warhammer, Warhammer 40K, Warmachine and The Lord of the Rings. World War II games such as Flames of War and Axis and Allies are new favorites. Other favorite historical periods include Napoleonics, the American Civil War, and ancients, such as Romans or Greeks. Other gamers enjoy miniature naval wargames, recreating battles like Trafalgar, Jutland and the Coral Sea.
Hobbyists research historical periods and paint their tiny soldiers in accurate uniforms. Others develop "historically realistic" rules sets or build scale battlefield terrain using model railroad techniques.
For pictures, visit the gallery.
Some of the bigger hobby companies are Games Workshop, which produces Warhammer, Wargames Foundry and Old Glory Miniatures. Wizards of the Coast produces several lines of pre-painted miniatures games, such as the Star Wars and Dungeons and Dragons miniatures games, and a historical game with pre-painted miniatures: The new Axis and Allies game. Wizkids produces a fantasy collectable miniatures game, such as the Mage Knight and Heroclick fantasy games, the science fiction games MechWarrior and Rocketmen, as well as the quasi-historical Pirates of the Spanish Main.