Miniature War Gaming: Free Miniature Wargames Rules, Wargaming Resources, Miniature Wargames Terrain, Painting Advice

Monday, May 28, 2007

Simple Rules For Musket Era Battles

Rules 18th CRules 19th C

These rules are just what they say they are: Simple Rules for Musket Era Battles. John Michael Fisher writes:

Years ago in England, men such as H. G. Wells and Don Featherstone wrote rules for fast-moving, fun wargames with toy soldiers (military miniatures).  They were eventually eclipsed by players who wanted more sophistication and realism in their games.  Unfortunately this led to tedious gaming sessions that were as enjoyable as calculating one’s income taxes.  The rules here are a return to the simple game, using playing cards instead of dice, a new way of resolving combat, and individual figures rather than groups of men on stands.  They work for any number of toy soldiers and are fine for solitaire games. 

I agree with his sentiments exactly, and as I get older, my tastes move away from simulations and more to games with the right “feel.”

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Tuesday, April 17, 2007

Empire of Liberty

Rules 18th C

Empire of Liberty is a set of one-page rules for miniature wargames set during the American Revolution.

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Friday, January 12, 2007

Bloodybacks American Revolution Rules

Rules 18th C

Bloodybacks is a set of American Revolution rules for larger scale (25mm - 30mm) figures. Originally designed by Stephen Jones in 2002, they were updated by Mike Taber, Mike Frank and Bob Henry.

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Thursday, December 21, 2006

Scum of the High Seas Pirate Rules

Rules 18th C

Scum of the High Seas is Rudi Geudens set of hex-based. card driven rules for playing games of Pirates on the high seas. Like others in this series, they’re based loosely on Richard Borg’s Battle Cry system.

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Tuesday, December 05, 2006

Dig, Damn You, Dig Siege Game

Free Board GamesRules 18th C

Here’s a mini board game about siege warfare called Dig, Damn You, Dig.

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Sunday, December 03, 2006

Full Sail Full Thrust Variant

Rules 18th CRules 19th CRules NapoleonicsRules Naval

Full Sail is an “age of fighting sail” variant of the Full Thrust starship rules. The one plane vector movement and area damage of the Full Thrust game seems perfect for Napoleonic naval games. It also offers something else to do with those WizKids Pirates collectable ship models.

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Tuesday, November 07, 2006

Warhammer Ancient Battles American Revolution Variant

Games WorkshopRules 18th C

Here’s a variant of Warhammer Ancient Battles for the American Revolution. No. Really. It could work.

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Friday, October 20, 2006

Fog of War Rules For Horse and Musket Games

Rules 18th CRules 19th C

Phil Johnson and Les Benoot offer a pdf download of fog of war rules for the horse and musket era. These are a generic add on for other horse and musket rules sets, and are intended to reflect the problems offered by visibility and scouting on command control.

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Thursday, October 19, 2006

Legends of the Wilderness French and Indian War LotW LotR Variant

Rules 18th C

Legends of the Wilderness is a variant for the Warhammer Historicals Legends of the Old West game, which is in itself a variant of Games Workshop’s Lord of the Rings game.

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Tuesday, October 17, 2006

Warhammer American War of Independence Rules

Games WorkshopRules 18th C

Jimi Tubman offers a Warhammer English Civil War variant for the American War of Independence. It comes complete with army lists and troop stats. I imagine that the same rules also would be perfect for use with French and Indian War battles.

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About the Miniature Wargaming Hobby

Miniature Wargaming is part of the "adventure games" hobby, which includes r ole p laying and board games. Wargamers recreate battles on the tabletop with toy soldiers, like a more complicated game of chess. Models range in height from 6mm to 28mm tall, with 15mm and 25mm being the most popular. There also is a growing interest in toy soldiers and military models, such as the 1/32 and 1/35 scale plastic soldiers from Conte, and Marx.

The most popular miniature wargames are fantasy and science fiction based, such as Warhammer, Warhammer 40K, Warmachine and The Lord of the Rings. World War II games such as Flames of War and Axis and Allies are new favorites. Other favorite historical periods include Napoleonics, the American Civil War, and ancients, such as Romans or Greeks. Other gamers enjoy miniature naval wargames, recreating battles like Trafalgar, Jutland and the Coral Sea.

Hobbyists research historical periods and paint their tiny soldiers in accurate uniforms. Others develop "historically realistic" rules sets or build scale battlefield terrain using model railroad techniques.

For pictures, visit the gallery.

Some of the bigger hobby companies are Games Workshop, which produces Warhammer, Wargames Foundry and Old Glory Miniatures. Wizards of the Coast produces several lines of pre-painted miniatures games, such as the Star Wars and Dungeons and Dragons miniatures games, and a historical game with pre-painted miniatures: The new Axis and Allies game. Wizkids produces a fantasy collectable miniatures game, such as the Mage Knight and Heroclick fantasy games, the science fiction games MechWarrior and Rocketmen, as well as the quasi-historical Pirates of the Spanish Main.

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