Miniature War Gaming: Free Miniature Wargames Rules, Wargaming Resources, Miniature Wargames Terrain, Painting Advice

Wednesday, September 16, 2009

Island Mayhem Pirate Rules

Rules 18th CRules Pike & Shot

Island Mayhem is a set of rules for playing games in which 25mm - 28mm Pirates are searching for treasure.

 

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Sunday, September 13, 2009

American War of Independence Rules for 25mm Figures

Rules 18th C

American War of Independence is a set of wargames rules for 25mm - 28mm figures in a 1/25 scale.

 

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Thursday, July 16, 2009

John Bull / Patriots Graphics Upgraded

Rules 18th CRules 19th C

The Perfect Captain has upgraded the graphics for their free John Bull / Patriots game for the War of 1812 and the American Revolution.

 

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Sunday, July 12, 2009

De Bellis Indica DBA Colonial Variant

DBA / DBMRules 18th CRules 19th C

De Bellis Indica is a DBA variant for simulation of warfare in India in the 18th and 19th centuries. The basic scale is 1 figure = 50 men and 40mm = 100 paces

 

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Wednesday, July 08, 2009

Hex Command Gunpowder Version 3.0

Rules 18th CRules 19th C

Imagine Image has released a new version of its Hex Command Gunpowder rules. These free wargames rules for the Horse and Musket period are played on hex grids.

 

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Monday, June 29, 2009

Beyond the Saale Seven Years War Campaign System

Rules 18th C

Beyond the Saale is a set of campaign rules for the Seven Years War.

 

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Sunday, June 14, 2009

Black Powder Tactical Commander

Rules 18th CRules 19th C

Black Powder Tactical Commander is a set of rules for games in the period 1705 - 1899. The author writes

Black Powder Tactical COMMANDER (BPT COMMANDER) is a set of war game rules that allow you to re-create military operations of the Black Powder warfare period (roughing 1705 to 1899) using miniatures on a tabletop. Players each take command of a Battle group, which can be anything from a reinforced regiment right up to a Corps. The rules attempt to provide a good balance between playability and historical accuracy, allowing players to perform like their historic counterparts with a game system that is easy to use and fast to play. The rules are suitable for solo, two-player and multi-player games, at home, at the club, or at a tournament.

 

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Sunday, May 10, 2009

Toy Soldiers Horse and Musket Wargames Rules

Rules 18th CRules 19th C

Toy Soldiers is a set of free wargames rules for the Horse and Musket period. The author writes:

Abstracted rules for battalion combats in Horse and Musket period. A unit is a battalion. A single player might have 2-5 units under his command but only one commander. The intent of the rules is to allow players to bring a small command to the table of generic troops with no points system or national characteristics. The balance that I am aiming for is that a cavalry unit = an infantry unit = an artillery battery.

Infantry battalions are represented by 6 stands of several miniatures. In 15mm, 4 wide seems to work. Artillery batteries are represented by 3 stands. Limbers should also be included.

Units and commanders will always have at least a single D6 placed behind them. For units, this represents their disorder value (1 is well ordered, 6 being disordered). Commanders will have a Chaos dice which will always be at least 1 (well coordinated command) and may go as high as 6 (Ineffective command control). Often, units will also be marked by a single red die marking their stress. Stress goes from 0 to 6.

 

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Sunday, April 05, 2009

Charles Grant’s The War Game

Rules 18th CRules 19th C

Battlegames has a online version of Charles Grant’s classic rules, The War Game.

 

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Wednesday, March 18, 2009

Make Ready DBM Based Horse and Musket Rules

Rules 18th C

Make Ready is a set of DBM based Horse and Musket rules. It’s also got an extensive unit points system. Look in the right hand column of the blog for the link.

 

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Poll #1:

In addition to miniature wargaming, do you also play paper and pencil role playing games (RPGs)

Cast your vote and then join the discussion to tell us why.

featured gallery shot

 

 

About the Miniature Wargaming Hobby

Miniature Wargaming is part of the "adventure games" hobby, which includes r ole p laying and board games. Wargamers recreate battles on the tabletop with toy soldiers, like a more complicated game of chess. Models range in height from 6mm to 28mm tall, with 15mm and 25mm being the most popular. There also is a growing interest in toy soldiers and military models, such as the 1/32 and 1/35 scale plastic soldiers from Conte, and Marx.

The most popular miniature wargames are fantasy and science fiction based, such as Warhammer, Warhammer 40K, Warmachine and The Lord of the Rings. World War II games such as Flames of War and Axis and Allies are new favorites. Other favorite historical periods include Napoleonics, the American Civil War, and ancients, such as Romans or Greeks. Other gamers enjoy miniature naval wargames, recreating battles like Trafalgar, Jutland and the Coral Sea.

Hobbyists research historical periods and paint their tiny soldiers in accurate uniforms. Others develop "historically realistic" rules sets or build scale battlefield terrain using model railroad techniques.

For pictures, visit the gallery.

Some of the bigger hobby companies are Games Workshop, which produces Warhammer, Wargames Foundry and Old Glory Miniatures. Wizards of the Coast produces several lines of pre-painted miniatures games, such as the Star Wars and Dungeons and Dragons miniatures games, and a historical game with pre-painted miniatures: The new Axis and Allies game. Wizkids produces a fantasy collectable miniatures game, such as the Mage Knight and Heroclick fantasy games, the science fiction games MechWarrior and Rocketmen, as well as the quasi-historical Pirates of the Spanish Main.

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