Miniature War Gaming: Free Miniature Wargames Rules, Wargaming Resources, Miniature Wargames Terrain, Painting Advice

Friday, June 18, 2004

MWG Goes International

Site News

More site news: Miniature Wargaming has had visits from 55 different countries, listed here in order of the number of visits: United States, Australia, United Kingdom, Canada, US Military Bases, Germany, Belgium, New Zealand, Netherlands, Italy, France, Denmark, Austria, Sweden, Greece, Poland, Finland, Portugal, Spain, Singapore, Brazil, Norway, Japan, South Africa, Switzerland, Hungary, Czech Republic, Argentina, Mexico, Columbia, Luxembourg, Iceland, Russian Federation, Ireland, Croatia, Estonia, Israel, Philippines, Romania, Turkey, Taiwan, Bulgaria, Venezuela, Indonesia, Guatemala, Belarus, Hong Kong, Qatar, United Arab Emirates, Yugoslavia, Chile, Trinidad and Tobago, Slovak Republic, Fiji and Slovenia.

 

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Friday, June 18, 2004

Airland War rules

Rules Modern

Airland War is the successor to Steve Lorenz' successful, commercially published Panzer War miniatures wargames rules. The rules simulate modern warfare using microarmor miniatures. You can now get Airland War as a free download.

 

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Thursday, June 17, 2004

Panzer War rules

Rules WWII

In 1979, Steve Lorenz published Panzer War, a set of miniature wargaming rules for World War II microarmor. It was moderately successful, and in 1981, the second edition, Panzer War II was published. Having long since sold out, Steve has elected to offer these successful wargames rules free as a download. Steve describes his set:
Panzer War is a set of war game rules simulating World War II armor warfare that will eventually use a variety of scaled miniatures. Currently it is scaled for 1/285 scaled models. Each player can assume the command of a platoon or company of troops. Panzer War includes rules covering weapons, vehicles and troops used during the conflict from 1938 through 1945. Warfare on and over the battlefield is simulated in a detailed and realistic manner. The scale being one vehicle model for one real vehicle and one infantry stand per infantry squad. The game may seem complicated at first once the basic rules are understood and experience is gained they will become second nature to the players. After familiarizing themselves with the basic rules players should move on to more advanced rules one step at a time. And yes, there are a lot of charts and tables.

 

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Thursday, June 17, 2004

Tricorne and Musket 1690-1739 rules

Rules 18th C

Peter Morffew has a set of free wargames rules called Tricorne and Musket. Designed for games set in the years 1690-1739, they could be used for the War of Grande Alliance , The War of Spanish Succession , The Great Northern War , the War of Polish Succession , the War of the Quadruple Alliance and the War of Jenkins Ear . Morffew writes that they are intended to be "quick and easy to use , with minimal die rolling and sensible morale and casualty result's. The rules can also be used for large and modest sized games with figures of differing scales." The rules have a somewhat different method for determining casualties: add fire or melee factors and then subtract the roll of a d6. The set also includes sections on the history and tactics of the time.

 

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Thursday, June 17, 2004

Warm Acre Contest

General Stories

I don't normally post "commercial' entries; I try to focus my attention on free wargames stuff: free rules, etc. But the boys at Warm Acre are running a contest I thought you might like to know about. Gavin Tyler explains:
Want to win a copy of Hour of Glory: Axis Stronghold? Then enter our unashamedly cliched competition! Just complete the following in 100 words or less: I deserve a copy of Hour of Glory because... ...and mail your entry to Competition on our forum (you will need to register) or e-mail competition@warmacre.com. The entrant who gives our design team the biggest laugh or longest pause for thought will receive a free copy of our new WWII covert operations game. If we get some really good entries, we will also give five runners up a 50% discount voucher. Competition closes June 30th. Good luck, agents!

 

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Wednesday, June 16, 2004

June 2004 Issue of Fictional Reality

Wargaming Sites

Mark Theurer, from the Fictional Reality miniatures wargaming magazine writes: We just wanted to drop yo a line about the new issue of Fictional Reality being available for download at http://www.fictionalreality.org. This issue includes: Battle Reports: Ultimate Warzone: Demnogonis vs Bauhaus ; Hybrid Miniature Reviews: Reaper; Privateer Press; Jeff Valent Studios; Thunderbolt Mountain; Pinnacle / Great White; Magnificent Egos; Maidenhead; Kryomek; Luftwaffe 1946 Wargame Reviews: Starslayer; Wargods of Aegyptus, 2nd Edition; Frontlines: Korea; For the Masses; Showdown Plus lots of rpg product reviews and two free adventures (D&D and d20 Modern).As always, this issue of FR can be downloaded as a whole, just the rpg section or just the miniature section.

 

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Poll #1:

In addition to miniature wargaming, do you also play paper and pencil role playing games (RPGs)

Cast your vote and then join the discussion to tell us why.

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About the Miniature Wargaming Hobby

Miniature Wargaming is part of the "adventure games" hobby, which includes r ole p laying and board games. Wargamers recreate battles on the tabletop with toy soldiers, like a more complicated game of chess. Models range in height from 6mm to 28mm tall, with 15mm and 25mm being the most popular. There also is a growing interest in toy soldiers and military models, such as the 1/32 and 1/35 scale plastic soldiers from Conte, and Marx.

The most popular miniature wargames are fantasy and science fiction based, such as Warhammer, Warhammer 40K, Warmachine and The Lord of the Rings. World War II games such as Flames of War and Axis and Allies are new favorites. Other favorite historical periods include Napoleonics, the American Civil War, and ancients, such as Romans or Greeks. Other gamers enjoy miniature naval wargames, recreating battles like Trafalgar, Jutland and the Coral Sea.

Hobbyists research historical periods and paint their tiny soldiers in accurate uniforms. Others develop "historically realistic" rules sets or build scale battlefield terrain using model railroad techniques.

For pictures, visit the gallery.

Some of the bigger hobby companies are Games Workshop, which produces Warhammer, Wargames Foundry and Old Glory Miniatures. Wizards of the Coast produces several lines of pre-painted miniatures games, such as the Star Wars and Dungeons and Dragons miniatures games, and a historical game with pre-painted miniatures: The new Axis and Allies game. Wizkids produces a fantasy collectable miniatures game, such as the Mage Knight and Heroclick fantasy games, the science fiction games MechWarrior and Rocketmen, as well as the quasi-historical Pirates of the Spanish Main.

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