Miniature War Gaming: Free Miniature Wargames Rules, Wargaming Resources, Miniature Wargames Terrain, Painting Advice

Friday, June 17, 2005

Witchhunters Norsemen Army

Medieval

Time for some eye candy. The visually beautiful Witchhunters site has a gallery called Norsemen: The Ice People that I ran across while looking for inspiration for the Viking armies that I’m about to paint.

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Thursday, June 16, 2005

Pot That Fellow, Somebody Colonial Rules

Pot that Fellow, Somebody is a set of free miniatures rules for the colonial era. Author RP Bergman writes:

These rules are intended to fight Colonial quasi-skirmish level games with multiple players and 2-3 units per players.  Colonial players includes Europeans, Americans, and any other modern power with advanced military technology.  Native players include includes Zulus, Dervishes, Pathans, etc.  Units are rated according to Morale Quality, Melee Skill, and Firearms Skill.  The Morale of units degrades as they lose leaders, take casualties, suffer from the heat, or fail to take action during the battle.  Eventually, even the best unit may “run away” to live, fight (and die) another day.  Units take a variable number of actions each turn, with the better quality troops having a higher chance of taking more actions.

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Tuesday, June 14, 2005

Green Blood and Red Blood For Mars

Rules ColonialRules Sci Fi

As a kid, one of my favorite book series was Edgar Rice Burroughs’ “John Carter of Mars.” I can’t tell you how many times I’ve read the first, “A Princess of Mars.”

So I was excited to find Green Blood and Red Blood for Mars, a set of rules for mass combat on Mars in the Victorian Age. Now I’ve got one more excuse to get some of those neat martian figures that are circulating from various companies these days.

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Monday, June 13, 2005

Games Podcasting

Here’s a unique idea: The Dice Tower is a podcast about games. But you don’t need an Ipod to listen. You also can hear it in RealPlayer and MP3 formats, so anyone with a computer can see what they have to say.

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Sunday, June 12, 2005

Fantasy Chariot Racing

Games WorkshopWarhammer Fantasy

John Wakelin offers Ish-Mar Chariot racing rules for the Warhammer Fantasy universe.

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Saturday, June 11, 2005

Warhammer English Civil War Group

Rules 18th CRules Pike & Shot

The Warhammer English Civil War group not only has lots of information for fans of the game, it also hosts a number of Warhammer variants, including an American War of Independence version.

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Friday, June 10, 2005

Fast Play Grand Armee Rules

Rules Napoleonics

Sam Mustafa has released a playtest set of fastplay Grand Armee rules. Given the popularity of his regular Grand Armee rules set, this should also be a hit.

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Thursday, June 09, 2005

Building 1920s and 1930s Tenement Buildings

Terrain Buildings

Displaced Miniatures has a nice photo essay on making a tenement building for 25mm 28mm figures. It would be useful in a variety of settings, including pulp, and superheroes (I’m going to make some for SuperSystem)

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Wednesday, June 08, 2005

Dreadnought Combat Arena

Warhammer 40KWarhammer Fantasy

John and Russ Wakelin offer Dreadnought Arena Combat, a set of wargames rules that allow players to use their Warhammer 40K dreadnoughts in gladiatorial combat. Fun stuff.

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Tuesday, June 07, 2005

Dark Equals Chaos English Civil War Rules

Rules Pike & Shot

R.J. Rockefeller offers a set of English Civil War rules called Dark Equals Chaos. Here are the scale and basing requirements:

1 Turn = 15 minutes
1’’ = 20 yards

1 Component of Foot = approximately 200 men (in six ranks) on a 40mm x 20mm stand
1 Component of Horse = 100 men (in 3 ranks) on a 40mm x 30mm stand
1 Component of Dragoons = 150 men on a 40mm x 40mm stand
1 Component of Artillery = 6 guns, crew, limbers on a 40mm x 40mm stand
light = drakes, leather guns, frames, falconers, gallopers, etc
field = sakers, demi-culverins
heavy = culverins, demi-canon, canon

 

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About the Miniature Wargaming Hobby

Miniature Wargaming is part of the "adventure games" hobby, which includes r ole p laying and board games. Wargamers recreate battles on the tabletop with toy soldiers, like a more complicated game of chess. Models range in height from 6mm to 28mm tall, with 15mm and 25mm being the most popular. There also is a growing interest in toy soldiers and military models, such as the 1/32 and 1/35 scale plastic soldiers from Conte, and Marx.

The most popular miniature wargames are fantasy and science fiction based, such as Warhammer, Warhammer 40K, Warmachine and The Lord of the Rings. World War II games such as Flames of War and Axis and Allies are new favorites. Other favorite historical periods include Napoleonics, the American Civil War, and ancients, such as Romans or Greeks. Other gamers enjoy miniature naval wargames, recreating battles like Trafalgar, Jutland and the Coral Sea.

Hobbyists research historical periods and paint their tiny soldiers in accurate uniforms. Others develop "historically realistic" rules sets or build scale battlefield terrain using model railroad techniques.

For pictures, visit the gallery.

Some of the bigger hobby companies are Games Workshop, which produces Warhammer, Wargames Foundry and Old Glory Miniatures. Wizards of the Coast produces several lines of pre-painted miniatures games, such as the Star Wars and Dungeons and Dragons miniatures games, and a historical game with pre-painted miniatures: The new Axis and Allies game. Wizkids produces a fantasy collectable miniatures game, such as the Mage Knight and Heroclick fantasy games, the science fiction games MechWarrior and Rocketmen, as well as the quasi-historical Pirates of the Spanish Main.

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