Figs for STALKER or whatever your flavor of Post-Apoc games. |
|
|
| Posted: 08 September 2009 01:31 PM |
[ Ignore ]
|
|
|
Colonel
Total Posts: 686
Joined 2006-11-20
|
From a variety of companies. Mutants, foot soldiers, solo characters, and vehicles. And dogs, can’t forget the dogs.
Image Attachments
|
|
|
|
|
|
| Posted: 12 September 2009 01:15 PM |
[ Ignore ]
[ # 1 ]
|
|
|
Colonel
Total Posts: 686
Joined 2006-11-20
|
And some more. Not exactly PA, but they’ll do in a pinch. Bronze Age figs and Mercs with old I-Kore support.
Image Attachments
|
|
|
|
|
|
| Posted: 12 September 2009 01:42 PM |
[ Ignore ]
[ # 2 ]
|
|
|
Administrator
Total Posts: 624
Joined 2004-11-21
|
Once again, excellent stuff. I particularly like the vehicles in the second set. What are those.
|
|
|
|
|
|
| Posted: 12 September 2009 08:57 PM |
[ Ignore ]
[ # 3 ]
|
|
|
Colonel
Total Posts: 686
Joined 2006-11-20
|
Thanks. The Grav bikes? They’re old I -Kore Syntha bikes. They still pop up on eBay now and again.
|
|
|
|
|
|
| Posted: 15 September 2009 07:19 PM |
[ Ignore ]
[ # 4 ]
|
|
|
Colonel
Total Posts: 686
Joined 2006-11-20
|
Better pix of the Scavenger baddies.
Image Attachments

Click thumbnail to see full-size image
|
|
|
|
|
|
| Posted: 20 September 2009 01:22 PM |
[ Ignore ]
[ # 5 ]
|
|
|
Colonel
Total Posts: 686
Joined 2006-11-20
|
More figs, this time consistent with the game’s Russian/Chernobyl setting. These are RAFM USX Modern Day Heroes, Terrorist miniatures. All I did was add leftover plastic bits from the SST Mobile infantry to pad them out. They came out suitably gritty.
Image Attachments

Click thumbnail to see full-size image
|
|
|
|
|
|
| Posted: 22 September 2009 12:45 PM |
[ Ignore ]
[ # 6 ]
|
|
|
Lieutenant
Total Posts: 63
Joined 2005-09-12
|
Superb minis and models. Those last guys would make nice Monolith stalkers.
|
|
|
|
|
|
| Posted: 05 October 2009 08:54 PM |
[ Ignore ]
[ # 7 ]
|
|
|
Colonel
Total Posts: 686
Joined 2006-11-20
|
If you’ve ever played STALKER the PC game, you’ll know who the “Marked One” is. I found a suitable figs and did a head swap. I think he came out OK. Also pictures is “Coyote” a wasteland scout who’s a character in an upcoming campaign.
Image Attachments
|
|
|
|
|
|
| Posted: 06 October 2009 02:27 PM |
[ Ignore ]
[ # 8 ]
|
|
|
Lieutenant
Total Posts: 63
Joined 2005-09-12
|
Nice work, keep it up.
I really like Coyote.
|
|
|
|
|
|
| Posted: 06 October 2009 04:38 PM |
[ Ignore ]
[ # 9 ]
|
|
|
Colonel
Total Posts: 686
Joined 2006-11-20
|
Thanks. It’s tough finding figs that aren’t all “80’s” PA. I’m keeping an eye on Dark Age Games’ upcoming Outcast line. Lots of multi-use figs there, I think.
|
|
|
|
|
|
| Posted: 19 October 2009 02:23 PM |
[ Ignore ]
[ # 10 ]
|
|
|
Colonel
Total Posts: 686
Joined 2006-11-20
|
More figs: mutants and robots. The little drones are 15mm from GZG, with Heresy figs for scale. The mutants are GW Chaos somethingorothers with lots of plastic bits form variations. One I’ve termed a “Tusk”, the other a “Lasher” and they will be making appearances in my PA games.
Image Attachments
|
|
|
|
|
|
| Posted: 21 October 2009 12:46 PM |
[ Ignore ]
[ # 11 ]
|
|
|
Lieutenant
Total Posts: 63
Joined 2005-09-12
|
Very cool minis. I like the drones. That mutant thingy is great. Id hate to meet that in a dark alley. Come to think of it, id hate to meet it in broad daylight! lol!
|
|
|
|
|
|
| Posted: 21 October 2009 02:59 PM |
[ Ignore ]
[ # 12 ]
|
|
|
Colonel
Total Posts: 686
Joined 2006-11-20
|
Setting up for a game this weekend. Here’s the facility, the Zone Agents and drones, and Zone Security troops. most of the terrain is scratch built, the Zone Agents are I-Kore, the drones, RAFM, the troopers are Rezolution CSO.
Image Attachments
|
|
|
|
|
|
| Posted: 21 October 2009 03:11 PM |
[ Ignore ]
[ # 13 ]
|
|
|
Lieutenant
Total Posts: 63
Joined 2005-09-12
|
Man sweet terrain, I have been an admirer of your work for some time.
|
|
|
|
|
|
| Posted: 21 October 2009 03:34 PM |
[ Ignore ]
[ # 14 ]
|
|
|
Colonel
Total Posts: 686
Joined 2006-11-20
|
There’s plenty of bitz in the box for variations, or erm… mutations, for those Chaos Spawn. I also made some dangerous mutated plants for my PA scenery.
|
|
|
|
|
|
| Posted: 21 October 2009 03:40 PM |
[ Ignore ]
[ # 15 ]
|
|
|
Colonel
Total Posts: 686
Joined 2006-11-20
|
Thanks. Except for the 3D boards, my terrain making is at a standstill. My shelves are all full and I’m down to a 4’ x 4’ table now. If I get a large turnout on game night though, I can always clear one of my studio tables.
|
|
|
|
|