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6mm Napoleonic chateaux SIZE MATTERS
Posted: 07 June 2009 05:27 PM   [ Ignore ]   [ # 16 ]
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It turned out really good especially for the scale you are working in. The base terrain will be a challenge as how much detail do you want to put in for 6 mm.?
Jeff

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Posted: 07 June 2009 06:08 PM   [ Ignore ]   [ # 17 ]
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That’s a terrific project. I would have just drybrushed and gone back to do a few individual bricks for “character”

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Posted: 08 June 2009 11:23 AM   [ Ignore ]   [ # 18 ]
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I am thinking cobbles and grass/veggie patches for the inside.

Now how to do them….

I am not adverse to making each cobble if need be…

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Posted: 20 June 2009 04:03 AM   [ Ignore ]   [ # 19 ]
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Charlotte has got a semblance of a routine which means I am able to do a bit more on the château.

I have painted on the outline of the buildings and glued the walls into place.
Which means sorting the cobbles is next.

There seemed to be no easy way to get the cobbled effect in the courtyard so…..  I am making each one by hand.
I will of course continue the madness and hand paint each one once I have finished doing them.

Not sure how it will come out but fingers crossed.

Here are some shots.


floorplan.jpg


cobbles2.jpg


cobbles1.jpg

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Posted: 21 June 2009 08:37 AM   [ Ignore ]   [ # 20 ]
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We have a cobbled courtyard.

Again my camera skills can not quite pick out the detailing but hopefully you can get the general idea.

Here is a close-ish up shot:


cobbles2-1.jpg


Here is an aerial view:

courtyard.jpg


I have also put some patches of mud near the gateways and in various spots outside.


Next the grassy areas inside the courtyard.

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Posted: 21 June 2009 09:11 AM   [ Ignore ]   [ # 21 ]
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Now some shots with the buildings in place.
There are a few areas where the cobbles have fallen short so I will need to touch these up, anyway here we go:

hoogycobblesside.jpg


hoogycobblesfront.jpg


hoogycobblesabove.jpg

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Posted: 21 June 2009 02:56 PM   [ Ignore ]   [ # 22 ]
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The interior is all done.
All that is left is to plug up the gaps in the exterior walls where they join the main building and the entire grounds outside.

aerialfrontdone.jpg

aerialreardone.jpg

hoogyreardone.jpg

hoogyfrontdone.jpg

hoogyangle.jpg

hoogyangleright.jpg


what journey but the end is in sight now.

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Posted: 28 June 2009 12:22 PM   [ Ignore ]   [ # 23 ]
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The mudded bare earth areas are painted and the first coating of flock is applied.

Blimey it is almost done….


DSCF5593.jpg


DSCF5594.jpg


DSCF5595.jpg


DSCF5596.jpg

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Posted: 28 June 2009 03:42 PM   [ Ignore ]   [ # 24 ]
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Just thought.

There are no trees on my model.
I will have to drill holes in the base at some point but need to decide where they will go.


How about this?

DSCF5602.jpg


DSCF5601.jpg

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Posted: 29 June 2009 03:27 PM   [ Ignore ]   [ # 25 ]
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While I ponder the tree issue I was thinking that we should have some patches of tall grass.

I am not sure where but thought a few bigger areas and then some small clumps here and there.

Does this look ok for areas and amounts? I will add some paint to the grass when I add the next layer of flock.

DSCF5605.jpg


DSCF5606.jpg


DSCF5607.jpg

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Posted: 30 June 2009 01:26 PM   [ Ignore ]   [ # 26 ]
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Well Done! I love it ... Jeff

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Posted: 30 June 2009 01:29 PM   [ Ignore ]   [ # 27 ]
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cheers, I have just drilled the holes and stuck the trees in place, last layer of flock and then those tall grasses and part 1 is complete…

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Posted: 01 July 2009 01:43 PM   [ Ignore ]   [ # 28 ]
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In my last post I mentioned that a final layer of scatter material was needed.
Knowing me this was of course never going to be enough, just one extra layer of flock indeed.

So, about 10 layers later with the trees stuck down and all done, here it is:


Finished.

(for now)


FHDIRECTABOVE.jpg

Direct above.


FHAERIAL.jpg

Aerial view.


FHEYELEVELVIEW.jpg

Eye level view.


FHNORTHGATE.jpg

North gate view.


FHSOUTHGATE.jpg


South gate view.


FHTREES.jpg

Offside view.


Once Attack! has been and gone I will start work on the gardens and orchard…

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Posted: 11 July 2009 04:43 PM   [ Ignore ]   [ # 29 ]
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Here is a rough sketch of the next 2 stages.
The gardens and the orchards.

They will be done as separate pieces, that way I can use any combination of them together or as stand alone pieces.

Does this look like a fair layout?

FHDIRECTABOVEplan.jpg

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Posted: 27 July 2009 01:30 PM   [ Ignore ]   [ # 30 ]
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The problem I have with HOOGY is twofold.

Firstly it needs to look pretty but be functional.
The big wall has been measured so that it is just big enough for a company in line formation to fit behind it.
It is also a big piece so has been split into 3 sections, each can be used on its own in its own right.

Secondly as with so many 6mm buildings it is too small.
If you study it and look at a single 6mm figure the actual farm is too small.
So by making the gardens look in proportion with the building they end up looking too small when you stick a figure on them.

All these things must be balanced to create a usable model for gaming purposes and something that looks neat.

Anyway, do we think that a vinyard in the gardens is ok?

Below is the current state of affairs, I have added a small wall, some pumice in between the gardens to be painted as a gravel path, undercoated the outer walls and placed the vines.


hoogyvines.jpg

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