6mm terrain
Posted: 11 October 2008 08:06 AM   [ Ignore ]
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i’ve just started gaming in 6mm i am trying to get a few boards together for a more realistic game its for any fronts of ww2 (ill be playing micro armour and scramble) but ghq’s products seem to exspencive i am on a tight buget (i am only 13) can any one reccomend some good quality stuff from the shop? i haven’t got a clue

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Posted: 22 October 2008 06:38 PM   [ Ignore ]   [ # 1 ]
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You could try Paper terrain. They have buildings in 6mm.

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Posted: 30 October 2008 06:35 AM   [ Ignore ]   [ # 2 ]
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I just purchased a batch of 6mm GZG sci fi stuff myself. Paper Terrain is good, or you can always build your own out of foamcore and cardboard. Small scale stuff is easier to do well. East/West Euro theaters do have a slightly different appearance but nothing too difficult.
I bet if you Google 6mm paper terrain, you’ll find a lot of free stuff floating out there. Also, doesn’t the Editor have an index/archive here? Search for paper or cardstock terrain here and see what comes up. You can probably rescale it easily. Good Luck and enjoy.

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Posted: 30 October 2008 06:55 AM   [ Ignore ]   [ # 3 ]
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are you looking for advice on the terrain, or buildings?

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Posted: 31 October 2008 02:45 AM   [ Ignore ]   [ # 4 ]
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both

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Posted: 31 October 2008 06:55 AM   [ Ignore ]   [ # 5 ]
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Another thought… I’ve seen yogurt containers, styrofoam packing, computer/electronic parts, all kinds of household odds and ends, primed flat black with a couple added bits, then drybrushed to great effect. Especially in smaller scales.

Regarding terrain, I take it you have a game mat? If not, simply go to a fabric store and pick out a sturdy fabric in the ground color you want. I’d avoid felt however, as it pills and gets ruined when wet.

Hills are easy enough out of styrofoam: sand down to desired shape then paint green/brown with a little bit of white glue & sand in the mix. The foam you want is the pink or blue insulation foam that comes in 1” & 2” thickness. Home Depot has it and all you need are scraps. I’ve gone in and explained what I want it for and they’ve given it to me.
For trees, I’d go to the model train section of your hobby store.

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Posted: 31 October 2008 09:41 AM   [ Ignore ]   [ # 6 ]
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my two cents’:

the game’s the thing.  gaming with miniatures carries a good deal of consideration for the visual appeal, but if/when the modeling gets in the way of the dice rolling you need to stop and decide whether making a cool-looking diorama is the objective rather than a playable game.  so the first step is to look at the rules: how does terrain affect the game mechanics?  do elevations need to be distinct for determining LOS?  same with woods, towns, rough-ground and the like: do they require clear edges that display an area that represents a terrain type?  how will stands/models be moved through or placed in features?  what is the ground scale as it relates to movement/firing?  do features that look correct with the model scale mess with the game by occupying too much space?  -does movement or firing across them create problems?  answering these questions (and others like them) before you start will go a long way towards saving frustration and wasted effort.

as to specific terrain: 13 years old to me = poor (at least i was!).  that means getting by with maybe-not-so-professional-looking stuff—but again: the game should be fun even if you’re using miscellaneous pieces of what-not (for both the terrain and the models).  if it isn’t—and you need the shiny bits to make the game work—then you need to dump the rules and get a better game.  that said, a mat/cloth can be had cheaply by going to walmart (or other similarly evil big-box store) and buying a set of flannel bedsheets—they’ve got a nice olive-drab-ish one that works fine.  if you can afford them, a couple rattle cans (krylon camo-colors are nice) can be used to give the thing a more varigated appearance—just remember to spray it outside!

if the rules allow “soft” hill edges, pieces of cardboard (standard corrugated box stuff—pick it up for free anywhere) can be cut and placed beneath the sheet—for 6mm scale you don’t need anything really tall.  if you need/want distinct contour lines, use the cardboard but cover it with the fitted sheet that came with the set.  if you want, the edges can be made better-looking (sloped) by spending time (that’s what you use when you don’t have money…) squeezing/gluing them together.

woods, rough ground, swamps, etc… requiring hard edges can be shown with pieces of the pillow cases to match the tablecloth/sheet—they can be spray-painted to look distinct and/or sprinkled with appropriate whatever—lychen is (still?) cheap, or you can make your own by shredding old pillow/packing foam and sloshing it with latex paint (had for cheap from the “oops” pile at the home stores).  at that scale (6mm) i wouldn’t bother with treetrunks: big chunks of lychen/foam look fine enough from the “500’-general” POV.

towns are best done with pieces of thin cardboard (the backs of spiral notebooks work well—probably a good enough color as is, too…) to show their extent (again: depends on how the rules treat them) with a few moveable buildings—the downloadable cardstock stuff recommended is good.  if your fingers won’t cooperate, grab the family’s monopoly game and paint up those!  thrift stores are great places to hunt when it comes to finding pieces of this or that that will work well on the gaming table.

rivers and roads.  cheap masking-tape is fine, IMO.  there are enough colors on the market that look okay, and you can always do a little marker/pastel/chalk work to punch them up a bit if you so desire.  plus they have the benefit of being any shape/size.


okay, i think i’ve blathered enough (probably too much…).  hope this gives you some ideas.

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Posted: 01 November 2008 04:17 AM   [ Ignore ]   [ # 7 ]
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i should have been more specific (my bad), im looking for some buildings and terrain that will fit into any frount of ww2. im starting up a few 6mm games including scramble (the main one) and i want buildings for objectives the rest was for vissual impact on the board. i have 2 4x4 foot boards and am takeing advise and going to use fabric as ground cover (i hope to find a way of changing the ground cover from game to game.im geting my models from navwar they are cheap and have many good reviews several of the posts have been very helpful so keep them comeing. im looking over the web for some good paper buildings (free stuff always works) but any advise is helpful i dont have lots of money so a bad buy is a big loss.

many thanks connor

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Posted: 08 November 2008 04:55 AM   [ Ignore ]   [ # 8 ]
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Buildings vary so widely that it’s impossible to select anything that will cover the whole of WW2. Bamboo and corrugated iron houses versus mud-brick desert dwellings versus concrete blocks of flats in western Europe versus thatched cottages from the Russian steppes… You are probably better off avoiding buildings altogether, and focus on the base board and cheap additions (such as cloth oddments for fields, cake decoration fir trees, card roads and rivers, etc.). Once you have decided on an aspect of WW2 that you prefer, then you can start tailoring your terrain collection to suit it - stone churches and terraced houses for Normandy, for instance, or mosques and Bedouin tents for the western desert.

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Posted: 25 November 2008 12:43 PM   [ Ignore ]   [ # 9 ]
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Do you have access to a computer and color printer? There are a LOT of paper buildings to be had for free that print up very nicely on cardstock through your printer. After years of trying to scratchbuild buildings, I’ve decided that the cardstock (both 6mm and 15mm) look as good as anything I’ll ever get done in quantity, cost less and most importantly, go together quickly enough to not make me dread assembling them (which results in more games).

I would also second paperterrain.com’s stuff. Very cheap in 6mm, and you get a nicely matched set of buildings for each theater.

- Bob

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Posted: 03 December 2008 06:41 AM   [ Ignore ]   [ # 10 ]
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When gaming in that small scale are buildings really necessary?

Depending on the ruleset, one vehicle might actually represent one or several vehicles. If it’s for several, then ground scale must be considered when using buildings. If you actually tried to make the bulding to the actual rule ground scale vs the 6mm scale the buldings might not be more than sugar cube size or less.

Aside from that, most urban areas were quickly reduced to rubble which restricted vehicle movement. A black or gray square could represent that as easily.

From what Iv’e seen, most gamers dismiss the ground scale and go with a larger scale buildings just to keep the eye candy value up.

Great topic/question! Thanks!

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Posted: 03 December 2008 08:12 AM   [ Ignore ]   [ # 11 ]
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HG2 - 03 December 2008 06:41 AM

[...] Aside from that, most urban areas were quickly reduced to rubble which restricted vehicle movement. A black or gray square could represent that as easily.

From what Iv’e seen, most gamers dismiss the ground scale and go with a larger scale buildings just to keep the eye candy value up.

Let’s face it: It’s eye candy! Actually, it may depend on the rules. For a lot of games, buildings are just another form of area terrain (‘built up area’), so yes, a felt shape can be used just as effectively, if not more easily since fitting bases inside is not an issue. In a game like this, particularly at 6mm, I’d be inclined to do the same thing I do with woods: Place a piece of felt or other material to designate the borders of the terrain, then place a building or two just for looks. If needed, move the buildings out of the way. The buildings are little more than a marker designating the terrain type in this case.

There are some rules where the actual building is important though (e.g. playing Flames of War in 6mm). In that case, the side of the building will probably be best driven by the size of the bases that need to fit inside. I might restrict their use to larger buildings in a case like that.

- Bob

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Posted: 21 September 2009 09:29 AM   [ Ignore ]   [ # 12 ]
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Right the Corporal here’s the way to do 6mm buildings suitable for any theatre, well in Europe anyway….

Draw yourself a template of a buildings walls, cut that out and trace that out on the thickest card you have- say the back of a notepad or file for example, do this lots. Then cut them out… don’t worry about the top edge or making mistakes because we are going to make that most common battlefield building of WW2….the ruin.

Glue your walls together, I would also stick them on a thinner card base leaving about 5-15mm around the building. Now get yourself some rubble…chopped up matchsticks, small stones and best of all oil absorbent/cat litter granules. Stick this all around the base with PVA white wood glue. (Called “Elmer’s” in North America apparently)It will dry hard. Then paint everything black, a spray can if you can do that. Once dry, “dry brush” the paint all over in whatever colour looks right- fairly pale shades are best. Paint in some scorch marks around the windows and doors.

Knock out say two dozen of these and you have enough for most games. Add commercial buildings if you like later and if you get good at this try doing some with roofs on or damaged. The thing is though the less detail on your buildings the more generic and useful they will be.

Enjoy your games.

Graham

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Posted: 04 May 2010 05:42 PM   [ Ignore ]   [ # 13 ]
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Try our site www.simply6.flyingcart.com Much cheaper than some 6mm producers!

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