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    <title>Miniature Wargaming Forums</title>
    <link>http://www.miniaturewargaming.com/index.php/forums/</link>
    <description>Miniature Wargaming Forums</description>
    <dc:language>en</dc:language>
    <dc:rights>Copyright 2011</dc:rights>
    <dc:date>2011-12-11T00:07:12-05:00</dc:date>
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    <item>
      <title>WWII aircombat</title>
      <link>http://www.miniaturewargaming.com/index.php/forums/viewthread/2876/</link>
      <guid>http://www.miniaturewargaming.com/index.php/forums/viewthread/2876/#When:20:59:31Z</guid>
      <description>&lt;p&gt;Okay, time to (officially) branch out with the concept.&lt;/p&gt;

&lt;p&gt;The speeds (and related maneuver space required) of this era&#8217;s aircraft make it a bit of a tougher nut to crack than the (relatively) slow/sedate pace of the WW1&#45;era stuff.&lt;/p&gt;

&lt;p&gt;Still, I believe that the basic concepts of the system &#40;as elucidated in the &#8216;WWI aircombat&#8217; thread&#41; hold true &#45; though I think that a marked diversion from the core WWI system will be required (concentrating more on pilot intent/desire and less on the actual physical location of the aircraft).&lt;/p&gt;

&lt;p&gt;&lt;br /&gt;
Let&#8217;s see what happens.&lt;/p&gt;

&lt;p&gt;Comments welcome.
&lt;/p&gt;</description>
      <dc:date>2011-07-17T20:59:31-05:00</dc:date>
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    <item>
      <title>WW1 Aircombat</title>
      <link>http://www.miniaturewargaming.com/index.php/forums/viewthread/1403/</link>
      <guid>http://www.miniaturewargaming.com/index.php/forums/viewthread/1403/#When:09:28:51Z</guid>
      <description>&lt;p&gt;This is my current obsession, and the one (semi&#45;)serious historical miniatures game in the Factory.&lt;/p&gt;

&lt;p&gt;http://www.glewwe&#45;castle.com/brawl&#45;factory/ww1aircombat.html&lt;/p&gt;

&lt;p&gt;&lt;br /&gt;
The rules take a more generic view of aircombat so that regular grounder&#45;pounder gamers can try/enjoy the genre without having to go to the trouble of learning to fly the airplane as in most other games (via its specific mechanics/system).&lt;/p&gt;

&lt;p&gt;Rather than present the technical challenge of time/motion, this game tries to represent/capture the uncertainty, risk, and peril of sitting in a flammable collection of sticks and cloth a mile or more above the trenches while someone in a similar contraption is shooting bullets at you.&lt;/p&gt;

&lt;p&gt;It is very much a work&#45;in&#45;progress&#8212;therefore any comments and/or suggestions will be greatly appreciated.
&lt;/p&gt;</description>
      <dc:date>2009-06-16T09:28:51-05:00</dc:date>
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    <item>
      <title>Beer &amp;amp; Pretzel Space Marines</title>
      <link>http://www.miniaturewargaming.com/index.php/forums/viewthread/1402/</link>
      <guid>http://www.miniaturewargaming.com/index.php/forums/viewthread/1402/#When:09:13:57Z</guid>
      <description>&lt;p&gt;It was this set of rules&#8212;mentioned on another thread a few months ago&#8212;that led to the creation of this forum, so&#8230;here they are!&lt;/p&gt;

&lt;p&gt;http://www.glewwe&#45;castle.com/brawl&#45;factory/spacemarines.html&lt;/p&gt;

&lt;p&gt;&lt;br /&gt;
As the name suggests these are not in any way, shape, or form &#8220;serious&#8221; rules.&amp;nbsp; They are simply another in what I imagine is a very large pile of homemade systems that gamers all around the world have invented / tinkered with so they can squish bugs or blast bots&#8230;
&lt;/p&gt;</description>
      <dc:date>2009-06-16T09:13:57-05:00</dc:date>
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    <item>
      <title>General Intro / Discussion / Announcements</title>
      <link>http://www.miniaturewargaming.com/index.php/forums/viewthread/1401/</link>
      <guid>http://www.miniaturewargaming.com/index.php/forums/viewthread/1401/#When:09:06:02Z</guid>
      <description>&lt;p&gt;My thanks to John for allowing me space to hold discussions and make announcements concerning my little collection of games/rules.&lt;/p&gt;

&lt;p&gt;Never having &#8220;gone public&#8221; before (and being a computer/internet klutz) I&#8217;m not sure best how to organize things, so apologies if this isn&#8217;t polished to a fine sheen: I&#8217;m hoping to just remove most of the burrs and rough edges!&lt;/p&gt;



&lt;p&gt;The games/rules in question can be found at: http://www.glewwe&#45;castle.com/brawl&#45;factory/ .&lt;/p&gt;

&lt;p&gt;The site/page/whatever&#45;you&#45;call&#45;it isn&#8217;t all that polished either (just like the Factory itself)&#8212;I&#8217;m just mooching off of a relative who is being nice enough to host/post my stuff, so regular updates and such will not be a part of the plan.&amp;nbsp; Still, I hope that&#8212;with the aid/kindness of John here&#8212;it&#8217;ll be good enough to allow a little fun to be had.&lt;/p&gt;

&lt;p&gt;&lt;br /&gt;
If you have a general question/comment, please post it here.&amp;nbsp; Anything concerning a specific game should, I think, be best handled in a topic/folder for that game&#8230;so I guess the next thing on my list would be to go start some, eh?&lt;/p&gt;

&lt;p&gt;Onward and upward&#8230;&lt;br /&gt;
don
&lt;/p&gt;</description>
      <dc:date>2009-06-16T09:06:02-05:00</dc:date>
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