Miniature War Gaming: Free Miniature Wargames Rules, Wargaming Resources, Miniature Wargames Terrain, Painting Advice

Friday, November 16, 2007

Batman Meets Dostoyevsky

On The Net

Over at Again With Comics, they have a truly twisted mashup of Batman and Dostoyevsky’s Crime and Punishment.

 

Entry Permalink and Comments | Email this entry | List All Posts By Category

Tuesday, November 13, 2007

Counting Calories

On The Net

Over the last few years, a disturbing number of my gaming friends have come down with eating and weight related diseases: diabetes, gout, heart disease, hypertension and sleep apnea, among others (not to mention the weird outbreak of brain tumors).

It’s not hard to understand. Our hobby is a sedentary one, and for some reason encourages the eating of fast food and large amounts of unhealthy fast foods. If we were playing tennis or racquetball instead, we probably wouldn’t have these issues.

I recently found a website that may help us to make better choices, though. A Calorie Counter compares the offerings at various fast food restraurants and lets you sort their nutritional data for things like calories, fats and carbs.

I found it very interesting.

 

Entry Permalink and Comments | Email this entry | List All Posts By Category

Sunday, November 04, 2007

Halloween 2007 Game

Miniatures Games

imageEvery year, I run a horror themed game on one of the weekends close to Halloween. This year’s scenario involved groups of monster hunters—a strike force from Zenda, a squad of WolfenJager and the Vatican Hit Team—who have descended on a central European town that has been overrun with monsters. To stop the infestation, the teams needed to find six books of spells that have been stashed throughout the town.

For this game, I used the Rippers miniatures rules from Pinnacle. They are uncomplicated and have and RPG feel (not surprising, considering they’re a subset of that company’s Savage Worlds RPG). You can find a free version of the basic rules, called Savage Showdown.

The game was run somewhat like an old school dungeon crawl. As the game master, I played all the monsters. The players moved through the town, entering and exploring buildings like rooms in a dungeons, fighting monsters and picking up useful items.

Each turn, there was a chance of a wandering monster appearing. These were pulled from a deck of monster cards, and then randomly assigned to a starting position. During the monster turn, I rolled a GW scatter die to determine the direction that they travelled. When the wandering monsters had a line of sight to a group of good guys, they rolled a skill check to determine if they noticed. If the good guys were spotted, the monsters would make a bee-line toward them.

As it turns out, the monster hunters had little difficulty in finding the books and destroying them. I had bad luck rolling for wandering monsters, and when they did arrive, they always seemed to head away from the players. In games past, the wandering monsters were very effective in slowing down the players and picking off the occasional figure. If the players did not move toward their goals quickly enough, the monsters would reach a critical mass and the players would have no chance.

This time, I just couldn’t get a break.

A modification that I’ll make in the future is to have an increasing chance of a wandering monster with each failed roll. My base has always been a 1-3 on a six sided die. In the future, if one doesn’t appear, on the next roll a monster will appear on a 1-4, then a 1-5, etc. Once a monster appears, the chance falls back to 50%.

A few notes on the terrain: All of the buildings, and the castle walls are home made from foam core. The town houses were coated with colored gesso; the half-timbers are balsa. The wood siding on the buildings is made from strips of cardboard, glued in rows. Roofs are either made from strips of cardboard, cut to resemble shingles, or from a plaster casting.

The castle walls are made from foam core, painted with black latex paint, into which sand was mixed. They then were drybrushed. The stone effect was made by randomly gluing rectangles of cardboard onto the surface before painting. The brick houses are made from foam core. I used Corel Photo Paint to make sheets of brick patterns, which were printed and glued to the surface.

The panes on the windows were made by cutting plastic canvas of the sort used for needlework.

Figures are from a large variety of manufacturers, including West Wind, Ral Parthal, Grenadier, Heritage, and a few others I can’t remember. I’ve been collecting them for twenty years now.

You can see more photos of the 2007 Halloween game in the gallery.

Please leave comments and questions below:

 

Entry Permalink and Comments | Email this entry | List All Posts By Category

Wednesday, October 17, 2007

The Future of Dungeons and Dragons

On The Shelves

YouTube has a series of videos of Wizards of the Coast’s GenCon unveiling of the future of Dungeons and Dragons. It seems that they’re going to try to merge the old-fashioned paper-and-pencil game with a new computer interface. It’ll be interesting to see if they actually can pull it off.

Part 1

Part 2

Part 3

Part 4

 

Entry Permalink and Comments | Email this entry | List All Posts By Category

Tuesday, October 02, 2007

Google Docs Offer Collaboration Tools

Technology

Microsoft Office is expensive, and as a result, there are a lot of people trying to get by on half-baked applications like WordPad and Microsoft Works. Neither of these are good choices, especially if you need documents that play nicely and share with others.

One alternative is the online word processor / spreadsheet / presentation manager called Google Docs.

The editing tools in all of the applications are very basic, but where the program shines is in its sharing tools. The files are stored online at Google, so you can access them anywhere you have internet access. You can export your documents as Word files, RTF, OpenOffice and even pdf files (very useful if you don’t have a full version of Adobe Acrobat). You also can publish the document to the internet—Google will give you a unique url with which to find it—to your blog, or to another web page. Finally, Google Docs allows you to designate other people as collaborators, and they can work on editing and changing the document as well. Google Docs also keeps tracks of versions so you can go back to a previous version.

In all, I think that Google Docs has a great deal of potential use, both for business and hobbies. For wargamers in particular, it coudl make the creation of “group” rules sets more feasible.

 

Entry Permalink and Comments | Email this entry | List All Posts By Category

Thursday, September 27, 2007

Another Star Wars 300 Video

Random Nonsense

 

Entry Permalink and Comments | Email this entry | List All Posts By Category

Page 5 of 18 pages « First  <  3 4 5 6 7 >  Last »

 

recent forum posts

featured gallery shot

About the Miniature Wargaming Hobby

Miniature Wargaming is part of the "adventure games" hobby, which includes r ole p laying and board games. Wargamers recreate battles on the tabletop with toy soldiers, like a more complicated game of chess. Models range in height from 6mm to 28mm tall, with 15mm and 25mm being the most popular. There also is a growing interest in toy soldiers and military models, such as the 1/32 and 1/35 scale plastic soldiers from Conte, and Marx.

The most popular miniature wargames are fantasy and science fiction based, such as Warhammer, Warhammer 40K, Warmachine and The Lord of the Rings. World War II games such as Flames of War and Axis and Allies are new favorites. Other favorite historical periods include Napoleonics, the American Civil War, and ancients, such as Romans or Greeks. Other gamers enjoy miniature naval wargames, recreating battles like Trafalgar, Jutland and the Coral Sea.

Hobbyists research historical periods and paint their tiny soldiers in accurate uniforms. Others develop "historically realistic" rules sets or build scale battlefield terrain using model railroad techniques.

For pictures, visit the gallery.

Some of the bigger hobby companies are Games Workshop, which produces Warhammer, Wargames Foundry and Old Glory Miniatures. Wizards of the Coast produces several lines of pre-painted miniatures games, such as the Star Wars and Dungeons and Dragons miniatures games, and a historical game with pre-painted miniatures: The new Axis and Allies game. Wizkids produces a fantasy collectable miniatures game, such as the Mage Knight and Heroclick fantasy games, the science fiction games MechWarrior and Rocketmen, as well as the quasi-historical Pirates of the Spanish Main.

Get Campaign Gear!

Website design and Expression Engine Development by Reese

All Content Copyright 2004 - 2007 by Bogey Media

hobby news

category archives

monthly archives

list all posts by:

syndicate

Webrings

Visit These Fine Sites:

Test